Logistello Othello program written by Michael Buro. Publications, game records. www.cs.ualberta.ca/~mburo/log.htmlRead more
Machine Learning in Games Review of research and implementations in Backgammon, Othello, soccer, and other games. satirist.org/learn-game/Read more
RoboCup: The Robot World Cup Aims to develop a team of fully autonomous humanoid robots that can win against the human world soccer champion team. www.robocup.orgRead more
SimBionic An intelligent agent toolkit that lets you create behaviors within games and simulations quickly and easily, without programming, using its graphical user interface. www.simbionic.comRead more
Steering Behaviors Description of techniques to autonomously steer vehicles through a predefined virtual world. Simple behaviors (e.g. obstacle avoidance) can be combined to create more complex behaviors. www.steeringbehaviors.deRead more
Steering Behaviors For Autonomous Characters Description of simple techniques for controlling goal-directed motion of simulated characters around their world, for applications in games and animation. Includes Java demos and related links. www.red3d.com/cwr/steer/Read more